LEARNING DESIGN
Common Situations Found on the Job
People can't master skills without practicing them,
and the context in which they practice them makes all the
difference. A simulation’s practice environment has to have
a direct correlation to a user’s real work environment. Too
abstract, and people won’t transfer their learning to their
work. On the other hand, you can simulate too much.
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Some
simulation developers create elaborate virtual worlds, with
telephones, machines, meetings, and “avatars” or cartoon
characters coming and going from the scene. These elements
may look “cool,” but they add nothing to the learning because
they have nothing to do with the underlying conceptions governing
how people work to complete their tasks. In fact, such superfluous
elements often work against learning, by distracting
learners from what’s important. Hence, one critical decision in
simulation design is determining what aspects of the real world
influence the behaviors being targeted by the training, and to
simulate only those aspects.
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